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- Children's Early Educational Game under the Background of Chinese Three Kingdoms Culture - To Borrow Arrows with Thatched Boats more
- Child-to-Parent Violence and Abuse: Navigating the Ethical Line When Involving Children in Biographic Research more
- Child-to-Parent Violence and Abuse: why families need to open up when the nation locks down more
- Chimpanzee hunting behaviour: patterns and comparisons in social carnivory more
- Chimpanzees (Pan troglodytes) in savanna landscapes. more
- China and India in the global economy more
- China Visitor Report: Perceptions and Experiences of Bristol more
- China's Tourism in a Global Financial Crisis: a Computable General Equilibrium Approach more
- Chinchunmei at WASSA 2024 Empathy and Personality Shared Task: Boosting LLM’s Prediction with Role-play Augmentation and Contrastive Reasoning Calibration more
- Chinese and Korean mothers in England: motherhood, gender and employment more
- Chinese consumers’ luxury value perceptions –A conceptual model more
- Chinese Perceptions of Overseas Cultural Heritage: Emotive Existential Authenticity, Exoticism and Experiential Tourism more
- Chinese source more
- Chinese Tourism Policy and the Economic Impact of International Tourism on the Chinese Economy: a computable general equilibrium scenario analysis of the Beijing 2008 Olympic Games more
- Chinese young people's engagement with journalism: perspectives and attitudes towards the news more
- Chocolate/cocoa polyphenols and oxidative stress more
- Choice and constraint in migrant worker acculturation: towards a new approach more
- Choice in Crisis more
- Choice? What choice? more
- Cholesterol crystal embolisation: report of two cases and literature review more
- Cholinergic-Mediated Cingulate Activation during Emotion-Inhibition in Bipolar Disorder. more
- Cholinergic-Mediated Cingulate Activation during Emotion-Inhibition in Bipolar Disorder. more
- Choosing not to hide behind the camera: A media producer’s perspective on religious literacy more
- Choosing the Infrastructure for Entertainment and Serious Computer Games – a Whiteroom Benchmark for Game Engine Selection more