An Investigation into Usability and First Time User Experiences Within a Mobile Gaming Context

Authors: Barnett, L., Gatzidis, C., Harvey, C.

Journal: Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics

Publication Date: 01/01/2017

Volume: 10345 LNCS

Pages: 303-306

eISSN: 1611-3349

ISSN: 0302-9743

DOI: 10.1007/978-3-319-65849-0_35

Abstract:

With scientific research regarding usability and guidance plus First-Time User Experiences (FTUEs) in video games currently sparse, it is imperative to assist existing and future developers in the field build usable games and effective guidance systems. For the work presented in this publication, research was conducted to investigate the effects of guidance on mobile game usability using two independent groups; featuring two commercial games with and without the presence of a First-Time User Experience. The results show, with significance, that guidance via a FTUE increases one element of usability, ‘information quality’. However, overall usability is not increased by the presence of a FTUE.

https://eprints.bournemouth.ac.uk/29546/

Source: Scopus

An Investigation into Usability and First Time User Experiences Within a Mobile Gaming Context

Authors: Barnett, L., Gatzidis, C., Harvey, C.

Journal: E-LEARNING AND GAMES, EDUTAINMENT 2017

Publication Date: 2017

Volume: 10345

Pages: 303-306

eISSN: 1611-3349

ISBN: 978-3-319-65848-3

ISSN: 0302-9743

DOI: 10.1007/978-3-319-65849-0_35

https://eprints.bournemouth.ac.uk/29546/

Source: Web of Science

An Investigation into Usability and First Time User Experiences within Mobile Games

Authors: Barnett, L., Gatzidis, C., Harvey, C.

Conference: Edutainment

Dates: 26/06/2017

Publication Date: 28/06/2017

Abstract:

With scientific research regarding usability and guidance plus First-Time User Experiences (FTUEs) in video games currently sparse, it is imperative to assist existing and future developers in the field build usable games and effective guidance systems. For the work presented in this publication, research was conducted to investigate the effects of guidance on mobile game us-ability using two independent groups; featuring two commercial games with and without the presence of a FTUE. The results show, with significance, that guidance via a FTUE increases one element of usability, ‘information quality’. However, overall usability is not increased by the presence of a FTUE. The above highlights the importance of a coherently designed interface, interaction and control systems plus the advantages of increased information quality through the delivery of guidance via a FTUE.

https://eprints.bournemouth.ac.uk/29546/

Source: Manual

An Investigation into Usability and First Time User Experiences Within a Mobile Gaming Context.

Authors: Barnett, L., Gatzidis, C., Harvey, C.

Editors: Tian, F., Gatzidis, C., Rhalibi, A.E., Tang, W., Charles, F.

Journal: Edutainment

Publication Date: 2017

Volume: 10345

Pages: 303-306

Publisher: Springer

ISBN: 978-3-319-65848-3

https://eprints.bournemouth.ac.uk/29546/

https://doi.org/10.1007/978-3-319-65849-0

Source: DBLP