Professor Fred Charles
- u_fcharles at bournemouth dot ac dot uk
- Professor
Biography
My main research interests focus on computational intelligence applied to simulated worlds (i.e. intelligent virtual environments) including AI combined with HCI. I have been involved in research on interactive narratives which led to the development of several interactive systems which have won several awards.
I completed a PhD in Computer Science, entitled “Intelligent Virtual Actors in Interactive Storytelling”, which had an emphasis on AI techniques but also covered areas of Computer Graphics and HCI applied to computer games technologies. I have a BSc in Computer Science, followed by a Master’s degree in Computer Aided Graphical Technology Applications.
Research
My research interests include: Artificial Intelligence, Human-Computer Interaction, Narrative Systems, eXtended Reality, User eXperience, Multimodal Interaction, Brain-Computer Interfaces, Computer Games.
Favourites
- Kuleli, D., Charles, F., Guo, L., Vuillier, L., Liu, C.H., Gregory, N., He, X., 2024. Exploring Influence of Social Anxiety on Embodied Face Perception during Affective Social Interactions in VR. Proceedings of the 24th ACM International Conference on Intelligent Virtual Agents Iva 2024.
- Porteous, J., Lindsay, A., Charles, F., 2023. Communicating Agent Intentions for Human-Agent Decision Making under Uncertainty. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2023-May.
- Xu, W., Charles, F., Hargood, C., 2023. Generating Stylistic and Personalized Dialogues for Virtual Agents in Narratives. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2023-May, 737-746.
- Charles, F., De Castro Martins, C., Cavazza, M., 2020. Prefrontal Asymmetry BCI Neurofeedback Datasets. Frontiers in Neuroscience, 14.
- Goldway, N., Ablin, J., Lubin, O., Zamir, Y., Keynan, J.N., Or-Borichev, A., Cavazza, M., Charles, F., Intrator, N., Brill, S., Ben-Simon, E., Sharon, H., Hendler, T., 2019. Volitional limbic neuromodulation exerts a beneficial clinical effect on Fibromyalgia. Neuroimage, 186, 758-770.
- Jones, A., Gyori, B., Hargood, C., Charles, F., Green, D., 2018. Shelley's Heart: Experiences in Designing a Multi-Reader Locative Narrative. In: Narrative and Hypertext 2018 09/07/2018 Baltimore.
- Lugrin, J.L., Matthews, J., Porteous, J., Charles, F., Dudaczy, H., Oberdörfer, S., Grafe, S., Habel, M., Wittmann, A., Seufert, C., Latoschik, M.E., 2018. Benchmark framework for virtual students' behaviours. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 3, 2236-2238.
- Cavazza, M., Aranyi, G., Charles, F., 2017. BCI control of heuristic search algorithms. Frontiers in Neuroinformatics, 11.
- Porteous, J., Cavazza, M., Charles, F., Mouw, J., Smith, C., Van Den Broek, P., 2017. Using virtual narratives to explore children's story understanding. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2, 773-781.
- Charles, F., Mendes, A., Matthews, J., Porteous, J., 2017. MISER: Mise-En-Scène region support for staging narrative actions in interactive storytelling. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2, 782-790.
- Aranyi, G., Pecune, F., Charles, F., Pelachaud, C., Cavazza, M., 2016. Affective interaction with a virtual character through an fNIRS brain-computer interface. Frontiers in Computational Neuroscience, 10 (JULY).
- Cavazza, M., Lugrin, J.L., Pizzi, D., Charles, F., 2007. Madame Bovary on the holodeck: Immersive interactive storytelling. Proceedings of the ACM International Multimedia Conference and Exhibition.
Journal Articles
- Wang, C., Charles, F., Tang, W., 2025. The Influence of Player Motivation on Problematic Online Gaming of Youth in China: A Mediation Effect of Age. Human Behavior and Emerging Technologies, 2025 (1).
- Saul, M.A., He, X., Black, S., Charles, F., 2022. A Two-Person Neuroscience Approach for Social Anxiety: A Paradigm With Interbrain Synchrony and Neurofeedback. Frontiers in Psychology, 12.
- Green, D., Hargood, C., Charles, F., 2021. Use of Tools: UX Principles for Interactive Narrative Authoring Tools. Journal on Computing and Cultural Heritage, 14 (3).
- Charles, F., De Castro Martins, C., Cavazza, M., 2020. Prefrontal Asymmetry BCI Neurofeedback Datasets. Frontiers in Neuroscience, 14.
- Goldway, N., Ablin, J., Lubin, O., Zamir, Y., Keynan, J.N., Or-Borichev, A., Cavazza, M., Charles, F., Intrator, N., Brill, S., Ben-Simon, E., Sharon, H., Hendler, T., 2019. Volitional limbic neuromodulation exerts a beneficial clinical effect on Fibromyalgia. Neuroimage, 186, 758-770.
- Yamin, H.G., Gazit, T., Tchemodanov, N., Raz, G., Jackont, G., Charles, F., Fried, I., Hendler, T., Cavazza, M., 2017. Depth electrode neurofeedback with a virtual reality interface*. Brain Computer Interfaces, 4 (4), 201-213.
- Cavazza, M., Aranyi, G., Charles, F., 2017. BCI control of heuristic search algorithms. Frontiers in Neuroinformatics, 11.
- Goldway, N., Ablin, J.N., Ben-Simon, E., Cavazza, M., Charles, F., Hendler, T., Sharon, H., 2016. EEG-Neurofeedback targeting amygdala activity reduces disease impact and improves sleep in Patients with Fibromyalgia. Frontiers in Human Neuroscience.
- Cohen, A., Keynan, J.N., Jackont, G., Green, N., Rashap, I., Shani, O., Charles, F., Cavazza, M., Hendler, T., Raz, G., 2016. Multi-modal virtual scenario enhances neurofeedback learning. Frontiers Robotics AI, 3 (AUG).
- Aranyi, G., Pecune, F., Charles, F., Pelachaud, C., Cavazza, M., 2016. Affective interaction with a virtual character through an fNIRS brain-computer interface. Frontiers in Computational Neuroscience, 10 (JULY).
- Cavazza, M., Charles, F., Lindsay, A., Siddle, J., Georg, G., 2015. An Interactive Narrative Format for Clinical Guidelines. Ki Kunstliche Intelligenz, 29 (2).
- Porteous, J., Cavazza, M., Charles, F., 2010. Applying planning to interactive storytelling: Narrative control using state constraints. ACM Transactions on Intelligent Systems and Technology, 1 (2).
- Cavazza, M., Charles, F., Mead, S.J., Martin, O., Marichal, X., Nandi, A., 2004. Multimodal acting in mixed reality interactive storytelling. IEEE Multimedia, 11 (3), 30-39.
- Moffat, A.C., Osselton, M.D., Widdop, B., Clarke, E.G.C.. Clarke's analysis of drugs and poisons. Pharmaceutical Pr.
- Cavazza, M., Martin, O., Charles, F., Mead, S.J., Marichal, X., 2003. Users acting in mixed reality interactive storytelling. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2897, 189-197.
- Cavazza, M., Charles, F., Mead, S.J., 2003. Intelligent virtual actors that plan... to fail. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2733, 151-161.
- Cavazza, M., Charles, F., Mead, S.J., 2002. Planning characters' behaviour in interactive storytelling. Journal of Visualization and Computer Animation, 13 (2), 121-131.
- Charles, F., Mead, S.J., Cavazza, M., 2002. From computer games to interactive stories: Interactive storytelling. Electronic Library, 20 (2), 103-112.
- Cavazza, M., Charles, F., Mead, S.J., 2002. Character-Based Interactive Storytelling. IEEE Intelligent Systems, 17 (4), 17-24.
Books
- Ali, R., Lugrin, B., Charles, F., 2021. Preface.
- Tian, F., Gatzidis, C., El Rhalibi, A., Tang, W., Charles, F., 2017. Preface.
Chapters
- Michailidis, L., Lucas Barcias, J., Charles, F., He, X., Balaguer-Ballester, E., 2019. Combining Personality and Physiology to Investigate the Flow Experience in Virtual Reality Games. In: Stephanidis, C., eds. HCI International 2019. Berlin: Springer.
- Cavazza, M., Charles, F., 2017. User Interaction for Interactive Storytelling. In: Nakatsu, R., Rauterberg, M., Ciancarini, P., eds. Handbook of Digital Games and Entertainment Technologies. Singapore: Springer Singapore.
Conferences
- Kuleli, D., He, X., Lloyd-Buckingham, C., Guo, L., Hanson, A.J., Vuillier, L., Gregory, N.J., Liu, C.H., Liu, C., Charles, F., 2025. Towards a Methodological Framework for Multimodal Input in Social Interaction in Virtual Reality. In: IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 08/10/2025 Daejeon, South Korea.
- Sulutas, R.I., Richerol, A., De Garidel-Thoron, E., Charles, F., Seiss, E., 2025. Virtual Reality Application for OCD Assessment. Proceedings 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops Vrw 2025, 1470-1471.
- Kuleli, D., Charles, F., Guo, L., Vuillier, L., Liu, C.H., Gregory, N., He, X., 2024. Exploring Influence of Social Anxiety on Embodied Face Perception during Affective Social Interactions in VR. Proceedings of the 24th ACM International Conference on Intelligent Virtual Agents Iva 2024.
- Nash, J., Seiss, E., Charles, F., 2024. Fear, guilt, hope or humour? Understanding emotional responses to water safety advertising in young adult men using OCOsense eyewear technology. In: EMAC (European Marketing Academy) 25/09/2024 Lisbon, Portugal.
- Tsampallas, V., Renshaw-Vuillier, L., Charles, F., Kostoulas, T., 2023. Emotions and Gambling: Towards a Computational Model of Gambling Experience. ACM International Conference Proceeding Series.
- Porteous, J., Lindsay, A., Charles, F., 2023. Communicating Agent Intentions for Human-Agent Decision Making under Uncertainty. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2023-May.
- Xu, W., Charles, F., Hargood, C., 2023. Generating Stylistic and Personalized Dialogues for Virtual Agents in Narratives. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2023-May, 737-746.
- Glemarec, L., Charles, F., 2023. BU-Pier Team @ CLEF JOKER 2023 Open Task: Slip of the Tongue Generation to Improve Social Interaction with Virtual Agents. Ceur Workshop Proceedings, 3497, 1862-1867.
- Xu, W., Alarab, I., Lloyd-Buckingham, C., Bowden, S., Noer, B., Charles, F., Prakoonwit, S., Callaway, A., Ellis, S., Jones, C., 2022. Re-enacting Football Matches in VR using Virtual Agents' Realistic Behaviours. Proceedings 2022 IEEE International Conference on Artificial Intelligence and Virtual Reality Aivr 2022, 119-123.
- Zhao, H., Kelly, A., Hulusic, V., Charles, F., 2021. The application of virtual reality in student recruitment. Proceedings of the ACM Symposium on Virtual Reality Software and Technology VRST.
- Porteous, J., Lindsay, A., Charles, F., 2021. Communicating Branching Plans for Human-Agent Decision Making. In: ICAPS 2021 Workshop on Explainable AI Planning 02/08/2021 Guangzhou, China.
- Porteous, J., Lindsay, A., Charles, F., 2021. An Interface for Communicating Branching Plans for Human-Agent Decision Making. In: ICAPS 2021 Demos 02/08/2021 Guangzhou, China.
- Petac, A.-O., Bosser, A.-G., Charles, F., De Loor, P., Cavazza, M., 2020. A Pragmatics-based Model for Narrative Dialogue Generation. In: 11th International Conference on Computational Creativity 07/09/2020 Coimbra, Portugal.
- Xu, W., Charles, F., Hargood, C., Tian, F., Tang, W., 2020. Influence of personality- ased features for dialogue generation in computational narratives. Frontiers in Artificial Intelligence and Applications, 325, 2945-2946.
- Green, D., Hargood, C., Charles, F., 2020. A Novel Design Pipeline for Authoring Tools. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 12497 LNCS, 102-110.
- Green, D., Hargood, C., Charles, F., 2019. Novella 2.0: A hypertextual architecture for interactive narrative in games. Ht 2019 Proceedings of the 30th ACM Conference on Hypertext and Social Media, 77-86.
- Lynch, S., Pedersen, K., Charles, F., Hargood, C., 2019. M22 - A modern visual novel framework. Nht 2019 Proceedings of the 8th International Workshop on Narrative and Hypertext, 9-13.
- Michailidis, L., Lucas Barcias, J., Charles, F., He, X., Balaguer-Ballester, E., 2019. Combining Personality and Physiology to Investigate the Flow Experience in Virtual Reality Games. Communications in Computer and Information Science, 1033, 45-52.
- Green, D., Hargood, C., Charles, F., 2018. Define “Authoring Tool”: A Survey of Interactive Narrative Authoring Tools. In: AIS '18, ICIDS '18 05/12/2018 Dublin, Ireland.
- Green, D., Hargood, C., Charles, F., Jones, A., 2018. Novella: A Proposition for Game-Based Storytelling. In: Narrative and Hypertext 2018 09/07/2018 Baltimore.
- Jones, A., Gyori, B., Hargood, C., Charles, F., Green, D., 2018. Shelley's Heart: Experiences in Designing a Multi-Reader Locative Narrative. In: Narrative and Hypertext 2018 09/07/2018 Baltimore.
- Hargood, C., Charles, F., Millard, D.E., 2018. Intelligent generative locative hyperstructure. Ht 2018 Proceedings of the 29th ACM Conference on Hypertext and Social Media, 238-241.
- Lugrin, J.L., Matthews, J., Porteous, J., Charles, F., Dudaczy, H., Oberdörfer, S., Grafe, S., Habel, M., Wittmann, A., Seufert, C., Latoschik, M.E., 2018. Benchmark framework for virtual students' behaviours. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 3, 2236-2238.
- Xu, W., Hargood, C., Tang, W., Charles, F., 2018. Towards generating stylistic dialogues for narratives using data-driven approaches. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 11318 LNCS, 462-472.
- Green, D., Hargood, C., Charles, F., 2018. Contemporary issues in interactive storytelling authoring systems. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 11318 LNCS, 501-513.
- Siddle, J., Lindsay, A., Ferreira, J.F., Porteous, J., Read, J., Charles, F., Cavazza, M., Georg, G., 2017. Visualization of patient behavior from natural language recommendations. Proceedings of the Knowledge Capture Conference K CAP 2017.
- Lynch, S., Hargood, C., Charles, F., 2017. Textual Authoring for Interactive Narrative. In: Authoring for Interactive Storytelling 2017 14/11/2017 Funchal, Madeira.
- Silverman, E., Charles, F., Porteous, J., Wood, I., Ells, L.J., 2017. Agent-Based Virtual Urban Environments for Population Health Applications. In: The 2nd International Workshop on Agent-Based Modelling of Urban Systems (ABMUS 2017) 08/05/2017 Sao Paulo, Brazil.
- Porteous, J., Cavazza, M., Charles, F., Mouw, J., Smith, C., Van Den Broek, P., 2017. Using virtual narratives to explore children's story understanding. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2, 773-781.
- Charles, F., Mendes, A., Matthews, J., Porteous, J., 2017. MISER: Mise-En-Scène region support for staging narrative actions in interactive storytelling. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2, 782-790.
- Porteous, J., Charles, F., Smith, C., Cavazza, M., Mouw, J., Van Den Broek, P., 2017. An interactive narrative platform for story understanding experiments. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 3, 1808-1810.
- Matthews, J., Charles, F., Porteous, J., Mendes, A., 2017. Mise-en-scène of narrative action in interactive storytelling. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 3, 1799-1801.
- Hargood, C., Hicks, B., Charles, F., Lynch, S., Tang, W., 2017. Snow White Is Missing: An Interactive Locative Story for Dementia Patients. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 10345 LNCS, 85-92.
- Goldwway, N., Sharon, H., Ben Simon, E., Weizman, L., Greental, A., Lubin, O., Cavazza, M., Charles, F., Hendler, T., Ablin, J.N., 2017. The Effect of EEG-Amygdala-Related-Neurofeedback on REM Latency in Patients with Fibromyalgia. ARTHRITIS & RHEUMATOLOGY, 69.
- Zeyda, F., Aranyi, G., Charles, F., Cavazza, M., 2016. An Empirical Analysis of Neurofeedback Using PID Control Systems. Proceedings 2015 IEEE International Conference on Systems Man and Cybernetics Smc 2015, 3197-3202.
- Cotterill, C., Davison, T., O’Connor, S., Orr, D., Charles, F., Tang, W., 2016. Fire and Gas Detection Mapping using Volumetric Rendering. Computer Graphics and Visual Computing Cgvc 2016 Eurographics Uk Chapter Proceedings.
- Porteous, J., Charles, F., Cavazza, M., 2016. Plan-based narrative generation with coordinated subplots. Frontiers in Artificial Intelligence and Applications, 285, 846-854.
- Charles, F., Pecune, F., Aranyi, G., Pelachaud, C., Cavazza, M., 2015. ECA control using a single affective User dimension. Icmi 2015 Proceedings of the 2015 ACM International Conference on Multimodal Interaction, 183-190.
- Aranyi, G., Charles, F., Cavazza, M., 2015. Anger-based BCI using fNIRS neurofeedback. UIST 2015 Proceedings of the 28th Annual ACM Symposium on User Interface Software and Technology, 511-521.
- Porteous, J., Charles, F., Cavazza, M., 2015. Using social relationships to control narrative generation. Proceedings of the National Conference on Artificial Intelligence, 6.
- Aranyi, G., Cavazza, M., Charles, F., 2015. Using fNIRS for prefrontal-asymmetry neurofeedback: Methods and challenges. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 9359.
- Lindsay, A., Charles, F., Read, J., Porteous, J., Cavazza, M., Georg, G., 2015. Generation of non-compliant behaviour in virtual medical narratives. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 9238, 216-228.
- Cavazza, M., Aranyi, G., Charles, F., 2015. Brain-computer interfacing to heuristic search: First results. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 9107, 312-321.
- Cavazza, M., Charles, F., Gilroy, S.W., Porteous, J., Aranyi, G., Raz, G., Keynan, N.J., Cohen, A., Jackont, G., Jacob, Y., Soreq, E., Klovatch, I., Hendler, T., 2014. Integrating virtual agents in BCI neurofeedback systems: - Invited talk. ACM International Conference Proceeding Series, 2014-April.
- Cavazza, M., Aranyi, G., Charles, F., Porteous, J., Gilroy, S., Klovatch, I., Jackont, G., Soreq, E., Keynan, N.J., Cohen, A., Raz, G., Hendler, T., 2014. Towards empathic neurofeedback for interactive storytelling. Openaccess Series in Informatics, 41.
- Cavazza, M., Charles, F., Aranyi, G., Porteous, J., Gilroy, S.W., Raz, G., Keynan, N.J., Cohen, A., Jackont, G., Jacob, Y., Soreq, E., Klovatch, I., Hendler, T., 2014. Towards emotional regulation through neurofeedback. ACM International Conference Proceeding Series.
- Gilroy, S.W., Porteous, J., Charles, F., Cavazza, M., Soreq, E., Raz, G., Ikar, L., Or-Borichov, A., Ben-Arie, U., Klovatch, I., Hendler, T., 2013. A brain-computer interface to a plan-based narrative. Ijcai International Joint Conference on Artificial Intelligence.
- Cavazza, M., Charles, F., 2013. Diagrammatic reasoning with interactive P-V curves. Computing in Cardiology, 40, 1103-1106.
- Lugrin, J.L., Cavazza, M., Charles, F., Le Renard, M., Freeman, J., Lessiter, J., 2013. Immersive FPS games: User experience and performance. Immersiveme 2013 Proceedings of the 2nd International Workshop on Immersive Media Experiences Co Located with ACM Multimedia 2013.
- Porteous, J., Charles, F., Cavazza, M., 2013. NetworkING: Using character relationships for interactive narrative generation. 12th International Conference on Autonomous Agents and Multiagent Systems 2013 Aamas 2013, 1, 595-602.
- Porteous, J., Charles, F., Cavazza, M., 2013. A social network interface to an interactive narrative. 12th International Conference on Autonomous Agents and Multiagent Systems 2013 Aamas 2013, 2.
- Charles, F., Cavazza, M., Smith, C., Georg, G., Porteous, J., 2013. Instantiating interactive narratives from patient education documents. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 7885 LNAI, 273-283.
- Cavazza, M., Charles, F., 2013. Towards interactive narrative medicine. Studies in Health Technology and Informatics, 184, 59-65.
- Lugrin, J.L., Charles, F., Cavazza, M., Le Renard, M., Freeman, J., Lessiter, J., 2012. Are immersive FPS games enjoyable? Proceedings of the ACM Symposium on Virtual Reality Software and Technology VRST.
- Lugrin, J.L., Charles, F., Cavazza, M., Le Renard, M., Freeman, J., Lessiter, J., 2012. CaveUDK: A VR game engine middleware. Proceedings of the ACM Symposium on Virtual Reality Software and Technology VRST.
- Gilroy, S.W., Porteous, J., Charles, F., Cavazza, M., 2012. Exploring passive user interaction for adaptive narratives. International Conference on Intelligent User Interfaces Proceedings IUI.
- Gilroy, S.W., Porteous, J., Charles, F., Cavazza, M., 2012. PINTER: Interactive Storytelling with physiological input. International Conference on Intelligent User Interfaces Proceedings IUI.
- Charles, F., Porteous, J., Teutenberg, J., Cavazza, M., 2011. Timeline-based navigation for interactive narratives. ACM International Conference Proceeding Series.
- Porteous, J., Teutenberg, J., Charles, F., Cavazza, M., 2011. Interactive storytelling with temporal planning. 10th International Conference on Autonomous Agents and Multiagent Systems 2011 Aamas 2011, 2, 1249-1250.
- Porteous, J., Teutenberg, J., Charles, F., Cavazza, M., 2011. Controlling narrative time in interactive storytelling. 10th International Conference on Autonomous Agents and Multiagent Systems 2011 Aamas 2011, 1, 417-424.
- Porteous, J., Benini, S., Canini, L., Charles, F., Cavazza, M., Leonardi, R., 2010. Interactive storytelling via video content recombination. Mm 10 Proceedings of the ACM Multimedia 2010 International Conference, 1715-1718.
- Bee, N., Wagner, J., André, E., Vogt, T., Charles, F., Pizzi, D., Cavazza, M., 2010. Discovering eye gaze behavior during human-agent conversation in an interactive storytelling application. International Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction Icmi Mlmi 2010.
- Bee, N., Wagner, J., André, E., Charles, F., Pizzi, D., Cavazza, M., 2010. Interacting with a gaze-aware virtual character. International Conference on Intelligent User Interfaces Proceedings IUI, 71-77.
- Charles, F., Porteous, J., Cavazza, M., 2010. Changing characters' point of view in interactive storytelling. Mm 10 Proceedings of the ACM Multimedia 2010 International Conference, 1681-1684.
- Porteous, J., Cavazza, M., Charles, F., 2010. Narrative generation through characters' point of view. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 3, 1297-1304.
- Cavazza, M., Champagnat, R., Leonardi, R., Charles, F., Porteous, J., Donikian, S., Christie, M., Pépin, N., Spierling, U., Hoffmann, S., Szilas, N., Axelrad, M., Richle, U., Vorderer, P., Roth, C., Vermeulen, I., Klimmt, C., André, E., Bee, N., Endrass, B., Kurdyukova, K., Leichtenstern, K., Petta, P., Rank, S., Olivier, P., Schofield, G., Jackson, D., 2009. The IRIS network of excellence: Future directions in interactive storytelling. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 5915 LNCS, 8-13.
- Vogt, T., André, E., Wagner, J., Gilroy, S., Charles, F., Cavazza, M., 2009. Real-time vocal emotion recognition in artistic installations and interactive storytelling: Experiences and lessons learnt from CALLAS and IRIS. Proceedings 2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops Acii 2009.
- Charles, F., Pizzi, D., Cavazza, M., Vogt, T., André, E., 2009. Emoemma: Emotional speech input for interactive storytelling. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 2.
- Cavazza, M., Pizzi, D., Charles, F., Vogt, T., André, E., 2009. Emotional input for character-based interactive storytelling. Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems Aamas, 1, 236-243.
- Cavazza, M., Lugrin, J.L., Pizzi, D., Charles, F., 2007. Madame Bovary on the holodeck: Immersive interactive storytelling. Proceedings of the ACM International Multimedia Conference and Exhibition.
- Pizzi, D., Charles, F., Lugrin, J.L., Cavazza, M., 2007. Interactive storytelling with literary feelings. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 4738 LNCS, 630-641.
- Charles, F., Lemercier, S., Vogt, T., Bee, N., Mancini, M., Urbain, J., Price, M., André, E., Pélachaud, C., Cavazza, M., 2007. Affective interactive narrative in the CALLAS Project. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 4871 LNCS, 210-213.
- Cavazza, M., Charles, F., 2005. Dialogue generation in character-based interactive storytelling. Proceedings of the 1st Artificial Intelligence and Interactive Digital Entertainment Conference Aiide 2005, 21-26.
- Charles, F., Cavazza, M., Mead, S.J., Martin, O., Nandi, A., Manchal, X., 2004. Compelling experiences in mixed reality interactive storytelling. ACM International Conference Proceeding Series, 74.
- Charles, F., Cavazza, M., 2004. Exploring scalability of character-based storytelling. Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems Aamas 2004, 2.
- Cavazza, M., Charles, F., Mead, S.J., 2004. Developing re-usable Interactive Storytelling technologies. IFIP Advances in Information and Communication Technology, 156, 39-44.
- Cavazza, M., Martin, O., Charles, F., Marichal, X., Mead, S.J., 2003. User interaction in mixed reality interactive storytelling. Proceedings 2nd IEEE and ACM International Symposium on Mixed and Augmented Reality Ismar 2003, 304-305.
- Cavazza, M., Charles, F., Mead, S.J., 2003. Under the influence: Using natural language in interactive storytelling. IFIP Advances in Information and Communication Technology, 112.
- Cavazza, M., Martin, O., Charles, F., Mead, S.J., Marichal, X., 2003. Interacting with virtual agents in mixed reality interactive storytelling. Lecture Notes in Artificial Intelligence Subseries of Lecture Notes in Computer Science, 2792, 231-235.
- Cavazza, M., Charles, F., Mead, S.J., 2002. Emergent situations in interactive storytelling. Proceedings of the ACM Symposium on Applied Computing.
- Cavazza, M., Charles, F., Mead, S.J., 2002. Interacting with virtual characters in interactive storytelling. Proceedings of the International Conference on Autonomous Agents.
- Cavazza, M., Charles, F., Mead, S.J., 2001. Non-instructional linguistic communication with virtual actors. Proceedings IEEE International Workshop on Robot and Human Interactive Communication, 26-31.
- Cavazza, M., Charles, F., Mead, S.J., 2001. AI-based animation for interactive storytelling. Computer Animation Conference Proceedings, 113-120.
- Cavazza, M., Charles, F., Mead, S.J., 2001. Non-instructional linguistic communication with virtual actors. Robot and Human Communication Proceedings of the IEEE International Workshop.
- Cavazza, M., Charles, F., Mead, S.J., 2001. Characters in search of an author: Ai-based virtual storytelling. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2197.
- Charles, F., Mead, S.J., Cavazza, M., 2001. Character-driven story generation in interactive storytelling. Proceedings 7th International Conference on Virtual Systems and Multimedia Vsmm 2001, 609-615.
- Cavazza, M., Charles, F., Mead, S.J., 2001. Agents’ interaction in virtual storytelling. Lecture Notes in Computer Science Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics, 2190.
Reports
- Bush, R., Wang, R., McAlaney, J., Ali, R., Bolat, E., Charles, F., Arden-Close, E., Hodge, S., Phalp, K., Thomas, S., 2022. EROGamb 2 Scoping Review. Bournemouth University.
- Bush-Evans, R., Wang, R., McAlaney, J., Ali, R., Bolat, E., Charles, F., Arden-Close, E., Hodge, S., Phalp, K.T., Thomas, S., 2020. EROGamb 2 Scoping Review. Poole: Bournemouth University.
PhD Students
- Andrew Kitchenham, (In progress)
- Xiangren Shi, (In progress)
- Damla Kuleli, (In progress)
- Jamie Matthews, 2020. Crowd Simulation for Interactive Entertainment (Teesside University), (Completed)
- Daniel Green, (Completed)
- Marcia Saul. (EngD)
- Xu Weilai
- Cameron Smith. Cognitive Aspects of Embodied Conversational Agents
- Ernest Adams. Resolutions to Some Problems in Interactive Storytelling
- Ross Conroy. Learning Behaviours in Multi Agent Systems
Profile of Teaching PG
- Mixed Reality
- Interactive Narrative Systems
- Research Projects
Profile of Teaching UG
- AI Games Programming
- Pervasive Gaming
- Individual Projects
- Storytelling and Narrative Development
- Programming For Interaction
- Research Methods
Grants
- Believable Agent Behaviour for Data-Driven Real-Time VR Simulation (Innovate UK, 01 Jul 2021). Completed
- Picturing and voicing responsible online gambling (Economic and Social Research Council, 11 Sep 2020). Completed
- Corpus Quod (AHRC/EPSRC, 02 Apr 2018). Completed
- Machine Understanding for interactive StorytElling (European Commission, 01 Sep 2012). Completed
Internal Responsibilities
- Head of Department, Internal Responsibility
- Deputy Head of Department (Research), Creative Technology Department
Honours
- Blue Sky Award (ACM Hypertext, 2018)
- Best Application (International Conference on Automated Planning and Scheduling (ICAPS), 2013)
Memberships
- HEA, Fellow (2018-),
- ACM, Member,